Kayak is a physical computing game that works with two myoware sensors. It is an endless runner game where you control a kayak. The mechanics work as follows: a sensor that controls the direction of the boat is put in both left and right forearms, each time the player flexes the right arm the boat goes right and each time the player flexes the left arm the boat goes left. The time it takes to move from one side to another is directly proportional to the force with which the arm is flexed. The goal of the game is to go as far as possible in a given time, without crashing. Random power up elements are put in the game in order to help you go faster.




Group Project. Arduino - Unity. 2019.

Quito - Ecuador.